Inferna is an Open PvP world featuring classic 7.4-style skull and PvP mechanics — with one major difference:
PvP is not only about frags and skulls. Killing other players is a way to gain experience and progress your character. The higher the level of the victim, the more valuable the kill can be.
White Skull: 15 minutes.
Red Skull: obtained after:
Every PvP death has normal consequences. The victim always loses experience according to the normal death penalty, while an unjustified kill can still result in a frag for the killer.
However, only qualifying kills reward PvP Experience, increase your personal PvP kill score, and award Boss Points.
To qualify for these additional rewards, both the victim and the killer must meet specific level requirements.
The victim must be at least:
Level 50, or 75% of the server's highest level — whichever is lower.
This requirement scales with the server during the early stages.
For example:
Once the server's highest level reaches 67, the requirement is permanently capped at level 50.
The killer must be at least 50% of the victim's level.
For example:
The PvP death still happens normally.
The victim still suffers the normal death experience loss, and an unjustified kill can still generate a frag for the killer.
However, the killer receives:
When both level requirements are met, the killer receives experience for killing the player.
PvP experience is multiplied by 0.25, meaning the killer receives 25% of the calculated PvP experience.
This makes high-level PvP kills an important part of character progression while preventing PvP experience from becoming excessively powerful.
Boss Points are the currency used in the Boss Shop.
🛒 They can be spent on items, supplies, experience scrolls, a Red Skull Remover, Redemption Scroll, and token exchanges.
Everyone who dealt damage to a boss during its final 60 seconds receives the Boss Point reward — not just the player who lands the killing blow.
| Tier | Points | Bosses |
|---|---|---|
| ⭐ Tier 1 | 1 | Ashmunrah, Dipthrah, Rahemos, Thalas, Vashresamun, Cloud Reaver |
| ⭐⭐ Tier 2 | 5 | The Savage Executioner, Necropharus, Grorlam, The Horned Fox, Dharalion, Yeti, The Evil Eye, Fernfang |
| ⭐⭐⭐ Tier 3 | 10 | Toxic Colossus, Demodras, The Old Widow |
| ⭐⭐⭐⭐ Tier 4 | 20 | Orshabaal, Corrupted Dragon, The Imperor, The Handmaiden, Countess Sorrow, Dracola, Massacre, Mr. Punish, The Plasmother |
A qualifying PvP kill awards 2 Boss Points to the killer and the player who dealt the most damage.
The same PvP level requirements apply.
A player who dies more than 5 times to other players within one hour will stop granting Boss Points for the next 24 hours.
Overcharged Items are powerful temporary items crafted at the Anvil.
They are created using a recipe, ingots and, in many cases, the original base item.
The ingot progression is:
Bronze
Silver
Azurite
Gold
Platinum
Emerald
DiamondEach recipe has its own required Crafting Level.
When an Overcharged Item is crafted, it can receive up to 5 different random attributes.
Each attribute rolls between 50% and 100% of its maximum possible value.
Rarity: 1 Attribute = Common · 2 = Semi-Rare · 3 = Rare · 4 = Epic · 5 = Legendary
Overcharged Items are temporary.
The moment you equip one, a 2-hour real-time timer begins.
The timer does not stop when you:
Once the 2 hours expire, the item is destroyed permanently.
Tasks are available through the Tasks window in the client.
A Premium Account is required, and kills will not be counted without Premium.
Task Bosses are fought in private arenas, giving players guaranteed access without competing for world boss spawns.
🐉 There are three arenas: Cloud Reaver, The Savage Executioner, and Toxic Colossus, each with different token requirements and party sizes.
👑 Defeating a Task Boss rewards 1–20 Boss Points depending on the boss, which can be spent in the Boss Shop.
⏱️ Each attempt gives you 10 minutes to kill the boss, and only one team can occupy an arena at a time. Entry costs double with each additional attempt during the same 20-hour shared window.
🪙 Tokens can also be exchanged in the Boss Shop at a 5:1 ratio.
Druids onlyExura Sio has been significantly improved compared to the original 7.4 formula.
Healing scales with:
3.2 × Magic Level + 2 × Level
The final heal is rolled across a wide range, making dedicated Druids a much more valuable support class during team hunts and PvP.
Paralyze Rune —
Druids onlyThe Paralyze Rune keeps the classic 7.4-style movement reduction.
However, its mana cost has been changed:
Casting Paralyze consumes 30% of your total mana.
The Ancient Tombs of Ankrahmun are currently closed.
They may become available in the future.
Keep an eye on the News section for announcements regarding their opening.
| World Type | PvP |
| Server Save | Daily 07:00 UTC (09:00 Spain) |
| Map Clean | Monday (at server save) |
| Host Location | US |
| Experience | 1x |
| Magic | 1x |
| Skills | 1x |
| Loot | 1x |
| Spawn | 1x |
| Kills to Red Skull | 3 daily, 5 weekly, 10 monthly |
| Red Skull Time | 15 days |
| Kills to Banishment | 9 daily, 15 weekly, 30 monthly |
| Banishment Time | 15 days |
| Max Account Sleepers | 2 |
| Bed Regeneration | 1 hp/mana per min until 5 × current food time |
| Vocation | HP Gain/lvl | MP Gain/lvl | Cap Gain/lvl | HP Regen | MP Regen |
|---|---|---|---|---|---|
| None | 5 | 5 | 10 | 1/6 secs | 0 |
| Sorcerer | 5 | 30 | 10 | 1/12 secs | 1/6 secs |
| Master Sorcerer | 5 | 30 | 10 | 1/10 secs | 1/4 secs |
| Druid | 5 | 30 | 10 | 1/12 secs | 1/6 secs |
| Elder Druid | 5 | 30 | 10 | 1/10 secs | 1/4 secs |
| Paladin | 10 | 15 | 20 | 1/8 secs | 1/8 secs |
| Royal Paladin | 10 | 15 | 20 | 1/6 secs | 1/6 secs |
| Knight | 15 | 5 | 25 | 1/6 secs | 1/12 secs |
| Elite Knight | 15 | 5 | 25 | 1/4 secs | 1/10 secs |