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Inferna74 — Server Features & Rules
⚔️ PvP

Inferna is an Open PvP world featuring classic 7.4-style skull and PvP mechanics — with one major difference:

Players give experience when killed.

PvP is not only about frags and skulls. Killing other players is a way to gain experience and progress your character. The higher the level of the victim, the more valuable the kill can be.

📜 Skull & PvP Rules

  • 🛡️ Protection Level: 1 — there is no minimum safe level for PvP.
  • White SkullWhite Skull: 15 minutes.
  • 🔒 PZ Lock: 60 seconds.
  • Red SkullRed Skull: obtained after:
    • 3 frags within 24 hours
    • 5 frags within 7 days
    • 10 frags within 30 days
  • Red Skull Duration: 15 days after the last qualifying frag.
  • 💎 A Red Skull Remover is available in the Boss Shop.
  • 🚫 Banishment: 9 frags in 24 hours, 15 in 7 days, or 30 in 30 days results in a 15-day ban.
  • 📉 Death Penalty: 10%, using the classic formula.
  • 📊 Every character has a permanent PvP Kill/Death Counter, visible to other players when looking at them.

🎯 When Does a PvP Kill Give You Experience & Increase Your Personal Score?

Every PvP death has normal consequences. The victim always loses experience according to the normal death penalty, while an unjustified kill can still result in a frag for the killer.

However, only qualifying kills reward PvP Experience, increase your personal PvP kill score, and award Boss Points.

To qualify for these additional rewards, both the victim and the killer must meet specific level requirements.

🩸 Victim Requirement

The victim must be at least:

Level 50, or 75% of the server's highest level — whichever is lower.

This requirement scales with the server during the early stages.

For example:

  • Server highest level: 40 → victim must be level 30+
  • Server highest level: 60 → victim must be level 45+
  • Server highest level: 67+ → victim must be level 50+

Once the server's highest level reaches 67, the requirement is permanently capped at level 50.

🗡️ Killer Requirement

The killer must be at least 50% of the victim's level.

For example:

Killing a level 80 player requires the killer to be at least level 40.

⚠️ What Happens If the Requirements Are Not Met?

The PvP death still happens normally.

The victim still suffers the normal death experience loss, and an unjustified kill can still generate a frag for the killer.

However, the killer receives:

  • ❌ No PvP Experience
  • ❌ No increase to the personal PvP kill score
  • ❌ No Boss Points

💀 PvP Experience

When both level requirements are met, the killer receives experience for killing the player.

PvP experience is multiplied by 0.25, meaning the killer receives 25% of the calculated PvP experience.

This makes high-level PvP kills an important part of character progression while preventing PvP experience from becoming excessively powerful.

👑 Boss Points

Boss Points are the currency used in the Boss Shop.

🛒 They can be spent on items, supplies, experience scrolls, a Red Skull Remover, Redemption Scroll, and token exchanges.

🐉 Boss Rewards

Everyone who dealt damage to a boss during its final 60 seconds receives the Boss Point reward — not just the player who lands the killing blow.

Tier Points Bosses
⭐ Tier 11Ashmunrah, Dipthrah, Rahemos, Thalas, Vashresamun, Cloud Reaver
⭐⭐ Tier 25The Savage Executioner, Necropharus, Grorlam, The Horned Fox, Dharalion, Yeti, The Evil Eye, Fernfang
⭐⭐⭐ Tier 310Toxic Colossus, Demodras, The Old Widow
⭐⭐⭐⭐ Tier 420Orshabaal, Corrupted Dragon, The Imperor, The Handmaiden, Countess Sorrow, Dracola, Massacre, Mr. Punish, The Plasmother

⚔️ PvP Boss Points

A qualifying PvP kill awards 2 Boss Points to the killer and the player who dealt the most damage.

The same PvP level requirements apply.

🛡️ Anti-Farming Protection

A player who dies more than 5 times to other players within one hour will stop granting Boss Points for the next 24 hours.

🔥 Overcharged Items

Overcharged Items are powerful temporary items crafted at the Anvil.

They are created using a recipe, ingots and, in many cases, the original base item.

⚒️ Crafting Materials

The ingot progression is:

Bronze IngotBronze
Silver IngotSilver
Azurite IngotAzurite
Gold IngotGold
Platinum IngotPlatinum
Emerald IngotEmerald
Diamond IngotDiamond

Each recipe has its own required Crafting Level.

🎲 Random Attributes

When an Overcharged Item is crafted, it can receive up to 5 different random attributes.

Each attribute rolls between 50% and 100% of its maximum possible value.

Rarity: 1 Attribute = Common · 2 = Semi-Rare · 3 = Rare · 4 = Epic · 5 = Legendary

⌛ Temporary Items

Overcharged Items are temporary.

The moment you equip one, a 2-hour real-time timer begins.

The timer does not stop when you:

  • 📦 Unequip the item
  • 🔒 Log out

Once the 2 hours expire, the item is destroyed permanently.

Plan your hunts carefully. Your Overcharged Item is ticking from the moment you equip it.
🎯 Tasks

Tasks are available through the Tasks window in the client.

A Premium Account is required, and kills will not be counted without Premium.

  • 📋 You can have up to 3 tasks active at the same time.
  • 🔄 Tasks can be cancelled and repeated freely.
  • 👥 Party sharing is enabled: every party member within 8 squares of the killer receives task progress.
  • 🪙 Rewards are tokens: Bronze, Silver, Gold, Platinum and Titanium, depending on the difficulty of the task.
🏟️ Task Bosses — Private Arenas

Task Bosses are fought in private arenas, giving players guaranteed access without competing for world boss spawns.

🐉 There are three arenas: Cloud Reaver, The Savage Executioner, and Toxic Colossus, each with different token requirements and party sizes.

👑 Defeating a Task Boss rewards 1–20 Boss Points depending on the boss, which can be spent in the Boss Shop.

⏱️ Each attempt gives you 10 minutes to kill the boss, and only one team can occupy an arena at a time. Entry costs double with each additional attempt during the same 20-hour shared window.

🪙 Tokens can also be exchanged in the Boss Shop at a 5:1 ratio.

✨ Spell Changes

💚 Exura Sio (Heal Friend) — DruidDruids only

Exura Sio has been significantly improved compared to the original 7.4 formula.

Healing scales with:

3.2 × Magic Level + 2 × Level

The final heal is rolled across a wide range, making dedicated Druids a much more valuable support class during team hunts and PvP.

Paralyze RuneParalyze Rune — DruidDruids only

The Paralyze Rune keeps the classic 7.4-style movement reduction.

However, its mana cost has been changed:

Casting Paralyze consumes 30% of your total mana.

🚫 Currently Closed Content

⚯ Ancient Tombs of Ankrahmun

The Ancient Tombs of Ankrahmun are currently closed.

They may become available in the future.

Keep an eye on the News section for announcements regarding their opening.

General Information
World TypePvP
Server SaveDaily 07:00 UTC (09:00 Spain)
Map CleanMonday (at server save)
Host LocationUS
Rates
Experience1x
Magic1x
Skills1x
Loot1x
Spawn1x
Frag System
Kills to Red Skull3 daily, 5 weekly, 10 monthly
Red Skull Time15 days
Kills to Banishment9 daily, 15 weekly, 30 monthly
Banishment Time15 days
Bed Sleepers
Max Account Sleepers2
Bed Regeneration1 hp/mana per min until 5 × current food time
Vocations
Vocation HP Gain/lvl MP Gain/lvl Cap Gain/lvl HP Regen MP Regen
None55101/6 secs0
Sorcerer530101/12 secs1/6 secs
Master Sorcerer530101/10 secs1/4 secs
Druid530101/12 secs1/6 secs
Elder Druid530101/10 secs1/4 secs
Paladin1015201/8 secs1/8 secs
Royal Paladin1015201/6 secs1/6 secs
Knight155251/6 secs1/12 secs
Elite Knight155251/4 secs1/10 secs
Monster of the Week Monster Pedestal and Players Online Box
1

Players Online
Next server save in
--:--:--
Every day at 09:00 CEST
04:00 BRT (Brazil)
server closes ~2 minutes






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